BuildAnApp Makes it DIY Easy To Be On a Smartphone
Tuesday, March 30, 2010 at 6:03PM
If you are a small business owner or tech savvy soccer coach wondering how you can get in on the mobile app gold rush and aren’t sure if you have what it takes to launch and manage an app, BuildAnApp may be just the platform you need. Anders Davidson, president of MobileOn, the company behind BuildAnApp says his DIY mobile app solution will simplify the process of communicating with customers regardless of which smartphone they have, because his solution publishes apps to multiple mobile operating systems.
Using standard templates and a simple six step wizard, anyone – and I do mean pretty much anyone – can create a mobile app. You simply pick the content pages you want for your app, upload images, pick styles, add links and feeds, and you are ready to publish. You can even preview the app in a nice window next to where you customize the page inputs. Davidson calls the app “morphable” because of the large variety of combinations and customizations businesses can use to merchandise themselves, and because the platform automatically configures the same content for iPhone, Android, RIM, and Windows Mobile devices. “Small businesses don’t have time to manage and support an application, even though a mobile app can strengthen their relationship with their customers.” Davidson has some relevant experience supporting small business as a product manager for Microsoft’s small business portal, bCentral. BuildAnApp provides useful tips for creating your app, too, because Davidson knows Apple has been cracking down on what they call their “Minimal User Functionality.” To be a great app, Davidson says, “you need original, useful and dynamic content.” To make it easy for any budget-conscious community group leader to see what’s required to have an app, BuildAnApp offers a 30 day free, no credit card trial. Calendars, photos, and social media feeds are simple to hook up. It’s easy to imagine how the local Little League could quickly connect and inform mothers about schedule changes this way. Team managers can create a separate app that also shows stats and standings. “Cross platform is essential to these audiences, because they are so diverse.” Davidson wanted to remove not only technical hurdles to having a mobile app, but economic ones as well. In 30 days, your app will expire unless you convert to a subscription, and the fee is based on how often you update your app. (The definition of an app update appears to need a little refinement during the beta period, because any streamed content which is added to an app may itself get updated.) Once your app is published, a link is generated quickly that can be emailed to your existing customer lists directly without worrying about marketplace certification for three of the mobile platforms; the iPhone application goes through a separate three to four week approval process and costs an additional $19.99 fee to publish to it. On Android, RIM, and Windows phones, applications can be side-loaded directly by the user, making it quick and easy to create and download my own a sample app and watch it running live on my Nexus One in no time. You can also tweet the link and put it on your website or Facebook fan page to drive downloads. The platform is in beta right now, but Davidson claims there have already been 500 apps built with his company's platform. While you’ll give up a little elegance on the graphics and UI side to get an app that can run on almost any smartphone, you’ll be amazed at how quickly you can say, “there’s an app for that” about your business, too!


Get to know Anders Davidson, a small business owner himself, as a consumer (his company has 5 employees), by hearing him in his own words. How would you describe yourself as a consumer? Speaking as that consumer… What is the first and last app you downloaded for your personal use? What product is sitting in a “saved shopping cart” that you plan to buy soon? Thinking of non-technology items as well, what product or service have you bought recently that most disappointed you and why? What is the one true thing that exists in every product you love to use? What one piece of technology innovation would you say changed your life the most? What product did your family or friends have before you did, but you eventually had to buy, too? Are you a Mac or PC? What phone are you carrying now? Do you Twitter, Facebook or LinkedIn? What was your most unusual job? Where do you like to shop? 
Very intentional. I am not an “impulse” consumer nor am I impulsive with what consumes my time. By the time I am ready to make a decision about how I spend my time or money, I know what I value and what it is worth to me.
My first app was the NYTimes because it’s a news source I value and the app allows me to have better access to its content than through the Web browser. The most recent apps I’ve downloaded are: 1) an app I built using our service for my son’s school so I can keep track of their schedule and key phone numbers and contact. And 2) the NCAA March Madness app because I enjoy following the tournament results but won’t spend much time watching the games on TV.
None. I rarely save items in online shopping carts.
I can’t think of any real buyer’s remorse I’ve had recently.
Simplicity. There’s often a big trade-off of simplicity vs. features, but smarter designers are getting better at tackling both.
In 2000, I had a Compaq ipaq Pocket PC with a sleeve that held a Wi-Fi card and was able for the first time to have real-time data come to my handheld device without the need to sync at my PC. This was for me, the beginning of the real promise of mobile computing...
Skype
Mac laptop dual-booting Mac and Windows XP
In my line of work I carry four. :- ): a Samsung Ace (Windows Mobile), Nexus One, Blackberry Pearl and an iPhone. But I mostly use the Blackberry Pearl because it’s smaller.
I have accounts on each. For BuildAnApp we tweet with content relevant to BuildAnApp’s customers, I use Facebook to keep in touch with friends and family and rarely mix business into it. And I use LinkedIn to map my professional network.
In the early-mid 90s I worked on political campaigns in Oregon, California, Minnesota and Washington.
REI.com



















My Nexus One arrived while I was at CES. Having launched the first Android device, the T-Mobile G1, as a VP of Product Development at T-Mobile, I have a particular insight into what Google values and doesn’t value about the existing business model for mobile phones. So I was particularly intrigued to see their unlocked phone experience. Under the banner of “do no evil” they represent that the company – and the Android team – know what’s best for consumers. But if they did, they would know that sending an auto-generated email response to a customer care issue that suggests that a service response will come within 72 hours is not a good consumer experience. While they do not have a recurring subscription relationship with the customer that the carriers do, their brand is on the device, the consumer bought the product from their web site, and they have a responsibility to provide the service level a $500+ product should deliver. The fact that a GREAT customer experience may have been triaged for launch is no excuse not to have at least a good one.
I also believe that the consumer does not know how to use or trust the “community” in the apps marketplace. Reviews and ratings mean nothing if they come from the gang of software hackers and pirates in collusion with the developer who published the app. Enabling apps to enter your phone that can steal personal data also doesn’t feel like it falls under the banner of “do no evil.” For an open OS to be mainstream, the consumer MUST know where to place their trust. Apparently GigaOM agrees...