The 'Tapas Trend' in Mobile Continues
Monday, February 15, 2010 at 4:22PM Last year, at Mobile World Congress, I had the displeasure of eating a precious multi-course meal of nouvelle tapas at a pretentious restaurant referred by countless culinary experts. Sadly, I wish I had known you can get some of the
best tapas in the city tucked away in passages only the locals can guide you to discover. Tapas, for those who don't know, are little snacks of - well, pretty much anything. They can be cold or warm, and be composed of fish, meat and vegetables. These bite-sized little morsels of flavor are the currency of chefs in Spain, but these tasty bits may be best served by underset expectations.
On the night of the first day of announcements from this year's MWC, therefore, it may be easier to forgive me for making an analogy between tapas and apps, and butchering a metaphor far longer than I could at other times. Since, like tapas, apps can be anything - they can be games or utilities, feed readers or miniaturized applications, it seems a small leap of faith. Apps are often bite sized versions (see how this will go?) of bigger web properties, kind of like snacking versions to keep a mobile consumer's appetite satisfied until a bigger serving is available.
Most of the headlines from today's show focused on apps, so it appears that the 'tapas trend' will continue to be on the menu for mobile consumers for the near future. The creation of a new alliance, the Wholesale Applications Community, is intended to create a common approval process across multiple OEMs to facilitate access to the world of mobile consumers for application developers. But should application developers be able to use one recipe to appear on any device with any carrier? And can all of the chefs in the WAC kitchen ever agree on a standard recipe? Imagine getting Wolfgang Puck, Tom Douglas and Ferran Adria all to agree on a single preparation for salmon tapas.
The combination of Maemo and Moblin to create MeeGo may not create enormous benefits or greatly enlarge the app world for consumers any time soon, but the news does provide another proof point that app stores likely won't just be a phone phenomenon since the combined OS is targeted at in-vehicle infotainment systems, connected televisions and consumer electronics. This Nokia-Intel platform, however, may simply be a mash-up of two lagging open source projects, with each ingredient still needing the proper plating on a killer piece of hardware to break through with consumers.
Adobe's announcement that it has joined the LiMo Foundation shows how badly it wants in on the mobile app business, having been absent in any meaningful way from smartphones till now. In addition to that news, though, Adobe announced its Air for Android, which in conjunction with AIR on the desktop, gives web web developers familiar tools to build standalone applications that run on the devices using Google's Linux-based mobile operating system. With the exclusion of support for Flash on the iPad, iPhone and iPod, and the failure of Flash Lite to have a notable impact on mobile development to date, Adobe has been trying to get a seat at the app store table for a while. As an ingredient brand in websites, Adobe has not had as much leverage to date with device manufacturers and carriers as they may have anticipated with the popularity of the mobile browser. Apple has preferred to think of Adobe as the "trans fat" ingredient in mobile applications and browsers, positioning it as the enemy of performance and an ally of viruses.
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My Nexus One arrived while I was at CES. Having launched the first Android device, the T-Mobile G1, as a VP of Product Development at T-Mobile, I have a particular insight into what Google values and doesn’t value about the existing business model for mobile phones. So I was particularly intrigued to see their unlocked phone experience. Under the banner of “do no evil” they represent that the company – and the Android team – know what’s best for consumers. But if they did, they would know that sending an auto-generated email response to a customer care issue that suggests that a service response will come within 72 hours is not a good consumer experience. While they do not have a recurring subscription relationship with the customer that the carriers do, their brand is on the device, the consumer bought the product from their web site, and they have a responsibility to provide the service level a $500+ product should deliver. The fact that a GREAT customer experience may have been triaged for launch is no excuse not to have at least a good one.
I also believe that the consumer does not know how to use or trust the “community” in the apps marketplace. Reviews and ratings mean nothing if they come from the gang of software hackers and pirates in collusion with the developer who published the app. Enabling apps to enter your phone that can steal personal data also doesn’t feel like it falls under the banner of “do no evil.” For an open OS to be mainstream, the consumer MUST know where to place their trust. Apparently GigaOM agrees...